Many of the game's story mode racing events require you to have a car with a high score. Every car is assigned a score based on what's under the hood, and you can raise this by upgrading the car. The bigger problem with Need for Speed Payback is the amount of grinding required to progress. NFS Payback Download Size, Car List, System Requirements, and More You'll find yourself performing drifting challenges, trying to escape police in getaway missions, and racing rival gangs to gain a foothold in Paradise Valley. Our protagonist finds this revolting and decides that The House needs to be taken down. Your chief rival is The House, an organisation that has taken over Paradise Valley, and it ensures that every race is rigged. Quite a few key plot elements seemed way too convenient and we just didn't find ourselves angry enough at the antagonists to want revenge. It's a safe enough narrative, but the game isn't able to do much with it and suffers from a weak story, poorly written dialogues, and an unlikable protagonist. The gang splits up and Tyler exits the racing scene until he can try to get revenge. The story mode begins with Tyler putting together a gang for a heist and inevitably, things go horribly wrong. Tyler is great at racing, Jess at evading cops in the city, and Mac at off-roading, so you take turns playing as each. Need for Speed Payback lets you play as three characters - Tyler, Jess, and Mac. If restoring classic cars doesn't interest you, perhaps the main story mode might. This is a fun mode that gives you a lot to do apart from racing, but it does get a bit tedious because you need to locate five parts per vehicle to restore each car. In Need for Speed Payback, this is called Derelicts and it requires you to find four parts apart from the main vehicle itself. This is quite similar to the open-world experience we saw in Forza Horizon 3, down to Barn Finds (where you could find hidden classic cars and restore them). You can go off-roading, drive on narrow city streets, or head out to one of the highways and push your car to the limit. Fortune Valley is split into four massive areas for you to just drive around and explore. There are various reasons for this, not least of which is Fortune Valley, the fictional city based on Las Vegas where Need for Speed Payback is set. 6.Need for Speed Payback PC Performance Review Three of the latter can be used to buy another Speed Card, which are usually of better rank and higher quality. Instead, consider exchanging them for cold hard cash or for trade cards. Once they’ve been sent to your lock-up, it’s incredibly hard to access them. That might sound easy enough, but the issue is that the cards you win are locked to the car you won the race with - unless you send them to your garage. You can only get Speed Cards by completing races or buying them using in-game currency from the Tune-Up shops dotted across the map. In order to boost your car’s level, you’ll need to feed it Speed Cards, which boost stats for six different areas of your car, from nitrous to gearbox, and your overall level too.īut there’s a catch. Any less and you risk making things a lot harder for yourself. You’ll need to make sure that your car is equal to or above the level suggested by the race itself. You might have noticed that races and cars each have a level indicator attached to them. The map opens up a lot after you’ve finished the second chapter How to find all the Need for Speed Payback derelict locationsĤ.Most of the time you’ll need to scout around for hidden roads or entrances that you can sneak through to access the rusted gold. ![]() ![]() Each of these parts is hidden away on higher ground, and most of the time seemingly where your four wheels can’t reach. But attempt to discover the other four sections of your rusty ride and you’ll soon want to get as much information as you possibly can in one place. This might not be frustrating to begin with, as the actual chassis isn’t that hard to find, lying about on lower ground. But, unlike on the main Derelicts section of the menu, you can’t blow up the image or look at the little snapshot of the actual location and the map at the same time. It’s another UI issue, in that once you’ve obtained the clues you can pin them to your map to remind you what their hiding place looks like. Another irritation comes in the form of the Derelict clues.
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